Thursday 8 May 2008

Production Door

Earlier in the year Joanna Standiforth was considering converting from 2D to CG. Because of this she comissioned me with the task of modelling and rigging her character ready for production. To do this I simply used concept drawings she gave me to sculpt the character in maya, the character was then rigged in The Set Up Machine II and then skinned by hand.

The modelling process was relatilely smoothly but repeated modifications where needed and the rigging process needed to be redone a few times because of this.

The final rig:




Incase any facial animation was needed at any point i made sure all the mesh was clearn and easy to modify.

The rig was effective and functional.

A managed to get the entire rig ready before she decided she would do the film in 2D due to time constraints.

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